AI Insights · Timothy · October 2022
Top 5 Season Pass Games on Android in Austria, Q3 2022
In Q3 2022, the top 5 season pass games on the Android platform in Austria showcased notable trends in downloads, revenue, and active users. Data insights from Sensor Tower reveal key performance metrics for these popular applications.
In the third quarter of 2022, the top 5 season pass games on the Android platform in Austria demonstrated interesting trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a clear picture of the performance of these games.
Gardenscapes from Playrix experienced a notable increase in weekly revenue, peaking at approximately $71.8K in the first week of September. Weekly downloads showed a gradual upward trend, reaching around 1.1K in the final week of September. The game maintained a steady number of weekly active users throughout the quarter, fluctuating between 21.9K and 25.2K.
Fishdom, also by Playrix, saw consistent growth in weekly revenue, culminating at around $55.7K in the week of September 19. However, weekly downloads saw a decline, with numbers dropping to about 2K in the last week of September. The weekly active users for Fishdom remained relatively stable, hovering around 20.6K to 24K.
Clash of Clans from Supercell had a varied performance in terms of revenue, with a peak of approximately $69.4K in early August. The game’s weekly downloads decreased over the quarter, settling at about 858 in the final week of September. The weekly active users for Clash of Clans exhibited a slight increase towards the end of the quarter, averaging around 167.4K.
Homescapes, another title from Playrix, showed significant weekly revenue growth, peaking at roughly $48.4K in mid-August. The game’s weekly downloads remained relatively stable, averaging around 1.2K. Homescapes saw a steady number of weekly active users, with figures ranging from 29.9K to 33.3K throughout the quarter.
Candy Crush Saga by King had a consistent increase in weekly revenue, reaching approximately $36.9K in the week of September 19. The weekly downloads fluctuated slightly, with a peak of about 1.5K in early September. The game maintained a stable number of weekly active users, averaging around 32.7K to 35.4K throughout the quarter.
For more detailed insights and data on these top-performing games, visit Sensor Tower.